Bullet Collision Detection & Physics Library
btMultimaterialTriangleMeshShape Class Reference

This file was created by Alex Silverman. More...

#include <btMultimaterialTriangleMeshShape.h>

Inheritance diagram for btMultimaterialTriangleMeshShape:
Collaboration diagram for btMultimaterialTriangleMeshShape:

Public Member Functions

 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btMultimaterialTriangleMeshShape (btStridingMeshInterface *meshInterface, bool useQuantizedAabbCompression, bool buildBvh=true)
 btMultimaterialTriangleMeshShape (btStridingMeshInterface *meshInterface, bool useQuantizedAabbCompression, const btVector3 &bvhAabbMin, const btVector3 &bvhAabbMax, bool buildBvh=true)
 optionally pass in a larger bvh aabb, used for quantization. This allows for deformations within this aabb
virtual ~btMultimaterialTriangleMeshShape ()
virtual const char * getName () const
const btMaterialgetMaterialProperties (int partID, int triIndex)
 Obtains the material for a specific triangle.
Public Member Functions inherited from btBvhTriangleMeshShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btBvhTriangleMeshShape (btStridingMeshInterface *meshInterface, bool useQuantizedAabbCompression, bool buildBvh=true)
 Bvh Concave triangle mesh is a static-triangle mesh shape with Bounding Volume Hierarchy optimization.
 btBvhTriangleMeshShape (btStridingMeshInterface *meshInterface, bool useQuantizedAabbCompression, const btVector3 &bvhAabbMin, const btVector3 &bvhAabbMax, bool buildBvh=true)
 optionally pass in a larger bvh aabb, used for quantization. This allows for deformations within this aabb
virtual ~btBvhTriangleMeshShape ()
bool getOwnsBvh () const
void performRaycast (btTriangleCallback *callback, const btVector3 &raySource, const btVector3 &rayTarget)
void performConvexcast (btTriangleCallback *callback, const btVector3 &boxSource, const btVector3 &boxTarget, const btVector3 &boxMin, const btVector3 &boxMax)
virtual void processAllTriangles (btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const
void refitTree (const btVector3 &aabbMin, const btVector3 &aabbMax)
void partialRefitTree (const btVector3 &aabbMin, const btVector3 &aabbMax)
 for a fast incremental refit of parts of the tree. Note: the entire AABB of the tree will become more conservative, it never shrinks
virtual void setLocalScaling (const btVector3 &scaling)
btOptimizedBvhgetOptimizedBvh ()
void setOptimizedBvh (btOptimizedBvh *bvh, const btVector3 &localScaling=btVector3(1, 1, 1))
void buildOptimizedBvh ()
bool usesQuantizedAabbCompression () const
void setTriangleInfoMap (btTriangleInfoMap *triangleInfoMap)
const btTriangleInfoMapgetTriangleInfoMap () const
btTriangleInfoMapgetTriangleInfoMap ()
virtual int calculateSerializeBufferSize () const
virtual const char * serialize (void *dataBuffer, btSerializer *serializer) const
 fills the dataBuffer and returns the struct name (and 0 on failure)
virtual void serializeSingleBvh (btSerializer *serializer) const
virtual void serializeSingleTriangleInfoMap (btSerializer *serializer) const
Public Member Functions inherited from btTriangleMeshShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
virtual ~btTriangleMeshShape ()
virtual btVector3 localGetSupportingVertex (const btVector3 &vec) const
virtual btVector3 localGetSupportingVertexWithoutMargin (const btVector3 &vec) const
void recalcLocalAabb ()
virtual void getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
 getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.
virtual void calculateLocalInertia (btScalar mass, btVector3 &inertia) const
virtual const btVector3getLocalScaling () const
btStridingMeshInterfacegetMeshInterface ()
const btStridingMeshInterfacegetMeshInterface () const
const btVector3getLocalAabbMin () const
const btVector3getLocalAabbMax () const
Public Member Functions inherited from btConcaveShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btConcaveShape ()
virtual ~btConcaveShape ()
virtual btScalar getMargin () const
virtual void setMargin (btScalar collisionMargin)
Public Member Functions inherited from btCollisionShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btCollisionShape ()
virtual ~btCollisionShape ()
virtual void getBoundingSphere (btVector3 &center, btScalar &radius) const
virtual btScalar getAngularMotionDisc () const
 getAngularMotionDisc returns the maximum radius needed for Conservative Advancement to handle time-of-impact with rotations.
virtual btScalar getContactBreakingThreshold (btScalar defaultContactThresholdFactor) const
void calculateTemporalAabb (const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const
 calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep) result is conservative
bool isPolyhedral () const
bool isConvex2d () const
bool isConvex () const
bool isNonMoving () const
bool isConcave () const
bool isCompound () const
bool isSoftBody () const
bool isInfinite () const
 isInfinite is used to catch simulation error (aabb check)
int getShapeType () const
virtual btVector3 getAnisotropicRollingFrictionDirection () const
 the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example
void setUserPointer (void *userPtr)
 optional user data pointer
void * getUserPointer () const
void setUserIndex (int index)
int getUserIndex () const
void setUserIndex2 (int index)
int getUserIndex2 () const
virtual void serializeSingleShape (btSerializer *serializer) const

Private Attributes

btAlignedObjectArray< btMaterial * > m_materialList

Additional Inherited Members

Protected Member Functions inherited from btTriangleMeshShape
 btTriangleMeshShape (btStridingMeshInterface *meshInterface)
 btTriangleMeshShape constructor has been disabled/protected, so that users will not mistakenly use this class.
Protected Attributes inherited from btTriangleMeshShape
btVector3 m_localAabbMin
btVector3 m_localAabbMax
btStridingMeshInterfacem_meshInterface
Protected Attributes inherited from btConcaveShape
btScalar m_collisionMargin
Protected Attributes inherited from btCollisionShape
int m_shapeType
void * m_userPointer
int m_userIndex
int m_userIndex2

Detailed Description

This file was created by Alex Silverman.

The BvhTriangleMaterialMeshShape extends the btBvhTriangleMeshShape. Its main contribution is the interface into a material array, which allows per-triangle friction and restitution.

Definition at line 25 of file btMultimaterialTriangleMeshShape.h.

Constructor & Destructor Documentation

◆ btMultimaterialTriangleMeshShape() [1/2]

btMultimaterialTriangleMeshShape::btMultimaterialTriangleMeshShape ( btStridingMeshInterface * meshInterface,
bool useQuantizedAabbCompression,
bool buildBvh = true )
inline

Definition at line 33 of file btMultimaterialTriangleMeshShape.h.

◆ btMultimaterialTriangleMeshShape() [2/2]

btMultimaterialTriangleMeshShape::btMultimaterialTriangleMeshShape ( btStridingMeshInterface * meshInterface,
bool useQuantizedAabbCompression,
const btVector3 & bvhAabbMin,
const btVector3 & bvhAabbMax,
bool buildBvh = true )
inline

optionally pass in a larger bvh aabb, used for quantization. This allows for deformations within this aabb

Definition at line 65 of file btMultimaterialTriangleMeshShape.h.

◆ ~btMultimaterialTriangleMeshShape()

virtual btMultimaterialTriangleMeshShape::~btMultimaterialTriangleMeshShape ( )
inlinevirtual

Definition at line 96 of file btMultimaterialTriangleMeshShape.h.

Member Function Documentation

◆ BT_DECLARE_ALIGNED_ALLOCATOR()

btMultimaterialTriangleMeshShape::BT_DECLARE_ALIGNED_ALLOCATOR ( )

◆ getMaterialProperties()

const btMaterial * btMultimaterialTriangleMeshShape::getMaterialProperties ( int partID,
int triIndex )

Obtains the material for a specific triangle.

This file was created by Alex Silverman.

Obtains the material for a specific triangle

Definition at line 23 of file btMultimaterialTriangleMeshShape.cpp.

◆ getName()

virtual const char * btMultimaterialTriangleMeshShape::getName ( ) const
inlinevirtual

Reimplemented from btBvhTriangleMeshShape.

Definition at line 109 of file btMultimaterialTriangleMeshShape.h.

Member Data Documentation

◆ m_materialList

btAlignedObjectArray<btMaterial *> btMultimaterialTriangleMeshShape::m_materialList
private

Definition at line 28 of file btMultimaterialTriangleMeshShape.h.


The documentation for this class was generated from the following files: